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Risk and protective factors for (internet) gaming disorder: A meta-analysis of pre-COVID studies

dc.contributor.authorRopovik, Ivan
dc.contributor.authorMartončik, Marcel
dc.contributor.authorBabinčák, Peter
dc.contributor.authorBaník, Gabriel
dc.contributor.authorVargová, Lenka
dc.contributor.authorAdamkovič, Matúš
dc.date.accessioned2023-12-18T08:40:39Z
dc.date.available2023-12-18T08:40:39Z
dc.date.issued2023
dc.identifier.urihttps://hdl.handle.net/20.500.14178/2121
dc.description.abstractThis large-scale meta-analysis aimed to provide the most comprehensive synthesis to date of the available evidence from the pre-COVID period on risk and protective factors for (internet) gaming disorder (as defined in the DSM-5 or ICD-11) across all studied populations. The risk/protective factors included demographic characteristics, psychological, psychopathological, social, and gaming-related factors. In total, we have included 1,586 effects from 253 different studies, summarizing data from 210,557 participants. Apart from estimating these predictive associations and relevant moderating effects, we implemented state-of-the-art adjustments for publication bias, psychometric artifacts, and other forms of bias arising from the publication process. Additionally, we carried out an in-depth assessment of the quality of underlying evidence by examining indications of selective reporting, statistical inconsistencies, the typical power of utilized study designs to detect theoretically relevant effects, and performed various sensitivity analyses. The available evidence suggests the existence of numerous moderately strong and highly heterogeneous risk factors (e.g., male gender, depression, impulsivity, anxiety, stress, gaming time, escape motivation, or excessive use of social networks) but only a few empirically robust protective factors (self-esteem, intelligence, life satisfaction, and education; all having markedly smaller effect sizes). We discuss the theoretical implications of our results for prominent theoretical models of gaming disorder and for the existing and future prevention strategies. The impact of various examined biasing factors on the available evidence seemed to be modest, yet we identified shortcomings in the measurement and reporting practices.en
dc.language.isoen
dc.relation.urlhttps://doi.org/10.1016/j.addbeh.2022.107590
dc.rightsCreative Commons Uveďte původ 4.0 Internationalcs
dc.rightsCreative Commons Attribution 4.0 Internationalen
dc.titleRisk and protective factors for (internet) gaming disorder: A meta-analysis of pre-COVID studiesen
dcterms.accessRightsopenAccess
dcterms.licensehttps://creativecommons.org/licenses/by/4.0/legalcode
dc.date.updated2023-12-18T08:40:39Z
dc.subject.keywordGaming disorderen
dc.subject.keywordInternet gaming disorderen
dc.subject.keywordVideo gameen
dc.subject.keywordGaming addictionen
dc.subject.keywordRisk factoren
dc.subject.keywordProtective factoren
dc.subject.keyworden
dc.relation.fundingReferenceinfo:eu-repo/grantAgreement///PRIMUS/20/HUM/009
dc.date.embargoStartDate2023-12-18
dc.type.obd73
dc.type.versioninfo:eu-repo/semantics/publishedVersion
dc.identifier.doi10.1016/j.addbeh.2022.107590
dc.identifier.utWos000923192900001
dc.identifier.eidScopus2-s2.0-85144792125
dc.identifier.obd625816
dc.identifier.pubmed36571943
dc.subject.rivPrimary50000::50300::50301
dc.subject.rivSecondary50000::50100::50101
dcterms.isPartOf.nameAddictive Behaviors
dcterms.isPartOf.issn0306-4603
dcterms.isPartOf.journalYear2023
dcterms.isPartOf.journalVolume139
dcterms.isPartOf.journalIssueNeuvedeno
uk.faculty.primaryId117
uk.faculty.primaryNamePedagogická fakultacs
uk.faculty.primaryNameFaculty of Educationen
uk.department.primaryId1584
uk.department.primaryNameÚstav výzkumu a rozvoje vzdělávánícs
uk.department.primaryNameInstitute for Research and Development in Educationen
dc.description.pageRange1-11
dc.type.obdHierarchyCsČLÁNEK V ČASOPISU::článek v časopisu::původní článekcs
dc.type.obdHierarchyEnJOURNAL ARTICLE::journal article::original articleen
dc.type.obdHierarchyCode73::152::206en
uk.displayTitleRisk and protective factors for (internet) gaming disorder: A meta-analysis of pre-COVID studiesen


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